#ifndef _GRAPHICS_GLEXT_H_
#define _GRAPHICS_GLEXT_H_

#include "sdl\sdl_opengl.h"

extern PFNGLGENBUFFERSPROC glGenBuffers;
extern PFNGLBINDBUFFERPROC glBindBuffer;
extern PFNGLBUFFERDATAPROC glBufferData;
extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
extern PFNGLMAPBUFFERPROC glMapBuffer;
extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;

void GraphicsGLExt_loadFuncs();

#endif
